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Welcome to CLANBOC: Call of Duty 4

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Call of Duty: World at War PC Patch 1.4
Call of Duty 4
Dats Right Flemballz... COD WaW 1.4 Patch is available for download.  Get it HERE while you can.

Notes:
  • 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
  • Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
  • Improved spawning logic.
  • Auto balancing improvements. Players are no longer auto balanced while completing objectives.
  • Mods: IWD's can be placed in the usermaps folder.
  • Mods: Hold Breath / Sprint functions as intended.
  • Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
  • Fixed lag caused by shooting at tanks.
  • All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
  • Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
  • Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
  • Martyrdom no longer causes direct impact deaths in Hardcore modes.
  • "Bayonet jumping" has been disabled.


Posted by headbitch  ( Reads: 317 )
(Read More... | Score: 5)    

Old Crap: Call of Duty: World at War PC v1.3 Patch
Call of Duty 4
Dat's Right Fuck Tards... COD WaW 1.3 Patch is Now Available.

Fixes:

  • Record and /demo enabled in MP.
  • Server Log File improvements, including:
  • Team Names on Kill loglines.
  • Round Win and Loss.
  • Timestamps.
  • Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
  • Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
  • Screenshots no longer overwrite each other.
  • Tweaked autobalance on select game modes.
Download it HERE !


Posted by headbitch  ( Reads: 168 )
(Read More... | Old Crap | Score: 0)    

New Downloadable Content Announced!
Call of Duty 4





New conflicts are on the horizon for Call of Duty: World at War! We're pleased to introduce the contents of our first Downloadable Content (DLC) Map Pack for World at War, which includes three new Multiplayer levels, as well as an additional level for the ever-popular bonus Co-Op mode, Nazi Zombies!

Nightfire
In "Nightfire," players take to the streets of a war-ravaged Berlin with only the flames of the burning city to expose the enemy.

Station
"Station" offers a bombed out underground train station littered with hidden passageways and destroyed subway cars.

Knee Deep
"Knee Deep" takes place on the island of Peleliu in a once tranquil village turned chaotic Japanese command center.

Verrückt (Zombie Asylum)
The fan favorite 4-player co-op Nazi Zombies Bonus Mode returns with "Verrückt," a terrifying Zombie asylum featuring more weapons, perks via the addition of Perks-a-Cola machines, electroshock defenses and the endless zombie horde.

DLC Map Pack #1 is due out in March of '09 for the Xbox 360, Playstation 3, and PC platforms. More details are soon to come...


Posted by headbitch  ( Reads: 338 )
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Old Crap: COD WaW 1.2 Patch is Available
Call of Duty 4
Dats right dick wads... COD WaW 1.2 patch is now available ! ! ! Makin

Notes:
  • Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
  • Fixed exploits that allowed for power ranking servers.
  • Fixed router related server authentication errors.
  • Fixed HTTP Redirect functionality for downloading mods
  • Fixed sound device crashes stemming from Emulated Sound Devices
  • Fixed exploit which allowed players to color their name tag.
  • Hits now register properly while targeted player is leaning.
  • Enabled /cg_drawfps in multiplayer games.
  • Fixed command-line +connect functionality
  • /cg_fov no longer resets to the default value in between matches.
  • Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
  • "Accept Game Invite" is bound to its default key, F10.
  • Implemented fix for attempting to join password protected servers from the server browser.
  • Fine tuned Bolt-Action Rifles for balance.
  • Screenshots no longer overwrite each other.
  • Fixed various multiplayer map related issues and exploits.




Posted by headbitch  ( Reads: 252 )
(Read More... | Old Crap | Score: 0)    

Old Crap: COD 5 - 1.1 Patch
Call of Duty 4


Yea baby... it's game release day!

A patch has already been released, so make sure you fucking download it as most on-line servers have already been patched.  Don't loose out...

D O W N  L O A D     I T     H E RE

See ya on the battlefield...


Posted by headbitch  ( Reads: 313 )
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Old Crap: COD 5 - System Requirements
Call of Duty 4
Courtesy of TickleSak...

Here are the systems requirements to run COD 5:

Processor: AMD 64 3200+ / Intel Pentium 4 3.0GHz or better
Disk Space: 8 GB free hard-drive space
Memory: 512MB RAM (XP) / 1GB RAM (Vista)
Graphics: Shader 3.0 or better, 256MB Nvidia GeForce 6600GT/ATI Radeon 1600XT or better



Posted by headbitch  ( Reads: 327 )
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Old Crap: Call of Duty: World at War
Call of Duty 4
Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.
  • Call of Duty 4 Technology – Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield – and their foes – in their wake
  • Coordinated Assault and Support – For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the No One Fights Alone mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution. The title also incorporates traditional multiplayer components such as challenges, rankings and online stats into the co-op campaign for deeper re-playability and advanced gameplay
  • New Theaters of Operation – Players fight as U.S. Marines and Russian soldiers facing enemies – some new to the Call of Duty franchise – that employ lethal new tactics and know no fear, no mercy, nor the rules of war. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date
  • Innovative Multiplayer – Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty. Combined infantry and vehicle missions add a new dimension to the online warfare and offers more PERK abilities
  • Cinematic Quality Graphics and Sound – Treyarch's award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine


Posted by headbitch  ( Reads: 266 )
(Read More... | Old Crap | Score: 0)    

Old Crap: Call of Duty 1.5 Patch
Call of Duty 4

Ok fucktards... Call of Duty 1.5 patch is out, so make sure you download and install it. Here's some info...

CHANGES:
  • Fixed server browser not showing all of the servers
  • The "hold [ ] to steady" sniper scope hint will only appear if you can use it
  • Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder
  • Made mod scripts able to change stats
  • Allow developer_script for mulitiplayer modding
  • Fixed map rotation errors with usermaps
  • Fix for reloading several times after connecting to a modded server
  • Fixed minimap not showing up in the menu for usermaps
  • Fixed an issue with Http redirect downloads.
  • Mod tools will now work with other languages



Posted by admin  ( Reads: 491 )
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Forum Posts
MODERN WARFARE 2
Last post by DaWizzard in Game Play on 05/25/2009 09:34 pm
animated GIFS
Last post by CaptAnalBlast in General Crap on 02/04/2009 01:56 pm
9 New Zombie Maps
Last post by stickyballz in COD 5 MODs and Maps on 01/10/2009 06:56 pm
Merry Christmass Pictures... : )
Last post by stickyballz in General Crap on 12/25/2008 03:07 pm
Thanksgiving Dinner Pictures
Last post by stickyballz in General Crap on 12/19/2008 08:31 pm
CO-OP Custom Map - Tunnels
Last post by stickyballz in COD 5 MODs and Maps on 12/19/2008 08:31 pm
CO-OP Custom Zombie Map - Anzio
Last post by stickyballz in COD 5 MODs and Maps on 12/16/2008 05:46 pm
CO-OP MODE WOOOO!!!! HOOOOO!!!!
Last post by teabag in COD 5 Game Play on 12/01/2008 08:30 pm
COD WORLD AT WAR
Last post by stickyballz in COD 5 Game Play on 11/17/2008 08:17 pm
COD 4 1.7 Patch
Last post by teabag in Game Play on 11/16/2008 07:27 pm


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